SolidWorks 2013 SP0 torrent | Guide How to install solidworks 2012

Posted by imkits On Monday, November 12, 2012 1 comments
SolidWorks 2013 SP0 torrent | Guide How to install solidworks 2012

SolidWorks 2013 has released with improvements worth to explore on the new features you can refer to this article: Solidworks 2013 and the new - Part 1, you can download the offline experience:

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AutoCAD 2012 and AutoCAD LT 2012 Bible Download

Posted by imkits On Friday, November 9, 2012 0 comments
Whether you are an experienced AutoCAD user or a newer member of the community, you have just made a great investment with the AutoCAD 2012 & AutoCAD LT 2012 Bible. This book will be a valuable reference and guide that we expect you to use on a regular basis to help you become more proficient and more productive with AutoCAD.

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The AutoCAD Bible is an excellent, comprehensive guide for getting up to speed quickly on the power of AutoCAD 2012. Everything from the basics of AutoCAD drafting and documentation tools to 3D modeling and design to customization and programming is covered in this book. You will have access to real-world examples and AutoCAD drawings that will help you understand and apply new concepts through hands-on exercises. With the step-by-step examples, you will be able to follow along easily and continue learning at your own pace, at any time.

Ellen has been writing books about AutoCAD and participating in the AutoCAD community for many years, and has established herself as a passionate AutoCAD contributor. She is an active member of the AutoCAD beta community and is helping to shape the future of AutoCAD. You can be assured that you are getting guidance from one of the most experienced professionals in this field.

Now that you have access to the wealth of information in this AutoCAD Bible, you can jump right in. Pick out a topic or tool you want to learn about, and discover new ways to take advantage of the power of AutoCAD 2012. Expand your knowledge and find new ways to work with AutoCAD for design and documentation.

Thank you, Ellen, for delivering another terrific edition of the AutoCAD Bible. I know our AutoCAD community will appreciate your guidance and benefit greatly from your expertise

Introduction
          
Welcome to the AutoCAD 2012 & AutoCAD LT 2012 Bible. Whether you use AutoCAD or AutoCAD LT, you'll find complete explanations of all the powerful features that you need to know about to design and draw anything. This book is intended to be your comprehensive guide to both the AutoCAD and AutoCAD LT programs.

This book covers every significant AutoCAD and AutoCAD LT feature. If you're a beginning user, you'll find everything you need to start out; if you're already using AutoCAD or AutoCAD LT regularly, the book covers advanced material as well. Although you can use this book as a tutorial if you're just starting out or learning a new set of features, it also provides a solid reference base to come back to again and again. The short tutorials on almost every topic will quickly have you creating professional-level drawings. The DVD is chock-full of drawings, a trial version of both AutoCAD 2012 and AutoCAD LT 2012, and add-in programs (which are for AutoCAD only). This book contains all that you need to make full use of either program.

AutoCAD 2012 offers a wide range of new features, including expanded arrays, a way to store and open drawings online (AutoCAD WS), faster creation of groups, a new interface to access drawing content (the Content Explorer), and many small additions to improve your efficiency in both 2D and 3D drawings.

Is This Book for You?

The AutoCAD 2012 & AutoCAD LT 2012 Bible covers all of the essential features of AutoCAD and AutoCAD LT and includes clear, real-life examples and tutorials that you can adapt to your needs.

Although I fully cover the basics, I have also included material on the many advanced features, such as AutoLISP, 3D modeling, rendering, and customization. (Most of the advanced features apply to AutoCAD only.) The following categories should help you decide whether this book is for you

If you are a new AutoCAD or AutoCAD LT user

If you are new to AutoCAD or AutoCAD LT, the AutoCAD 2012 & AutoCAD LT 2012 Bible guides you through all that you need to know to start drawing effectively, whatever your field. Just start at the beginning.

If you are upgrading to AutoCAD 2012 or AutoCAD LT 2012


Quick Start: Drawing a Window
                Learning AutoCAD or AutoCAD LT is a bit like trying to decide which came first — the chicken or the egg. On one hand, you need to know the basics before you can start drawing. On the other hand, understanding the basics can be very difficult if you haven't had the experience of drawing something. In this Quick Start chapter, you resolve this problem by drawing, dimensioning, and printing a simple window in AutoCAD or AutoCAD LT.
                This Quick Start chapter is meant for beginners. You get the feel of AutoCAD's precision drawing tools and experience how to build a drawing. The AutoCAD/AutoCAD LT interface is very customizable. Note that the instructions for the exercise in this chapter assume that no one has made major changes to the default settings
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Using Autocad 2012 Tutorials Pdf

Posted by Unknown On Tuesday, October 2, 2012 1 comments
Introduction  Using Autocad 2012 Tutorial Pdf

With more than four million users around the world, AutoCAD offers engineers, architects, drafters, interior designers, and many others, a fast, accurate, and versatile drafting and modeling tool. Now in its 18th edition, Using AutoCAD 2012 PDF makes using AutoCAD a snap, by presenting easy-tomaster, step-by-step tutorials covering AutoCAD’s commands.

BENEFITS OF COMPUTER-AIDED DRAFTING

AutoCAD is efficient and versatile for creating drawings. Some of its advantages include the following:
Accuracy — AutoCAD drawings are created and plotted to an accuracy of up to fourteen digits.
Speed — AutoCAD operators can easily copy and array objects, and otherwise edit the drawing. When operators customize the system for specific tasks, the speed of work increases even more markedly.
Consistency — AutoCAD is consistent in its methodology, and so the problem of individual style is eliminated. Companies can have a number of drafters working on the same project and produce a consistent set of drawings, when they follow established CAD standards.
Popularity
— AutoCAD is the most popular software for creating and editing drawings. After learning to use AutoCAD, students are more likely to be hired; firms that use AutoCAD are likewise more likely to find suitable new employees.
Using Autocad 2012 Tutorials Pdf

GET Using Autocad 2012 Tutorials Pdf APPLICATIONS

AutoCAD Tutorials is being applied to many industries. The flexibility of this software has a major impact on how tasks are performed in architecture, engineering, interior design, manufacturing, mapping, piping design, and entertainment. A brief discussion of each of these applications follows. Architecture

CAD allows architects to formulate designs in a shorter period of time than by traditional techniques. The work is neater and more uniform. The designer can use 3D modeling to help the client better visualize the finished design. Changes can be made and resubmitted in a very short time. Architects can assemble construction drawings using stored details.

AutoCAD’s database allows architects to extract information from the drawings, perform cost estimates, and prepare bills of materials. Many third-party applications help architects customize AutoCAD for their discipline. Software is available for doing quick 3D conceptual designs, providing building details, generating automatic stairs, and much more. www.autodesk.com/autocad

Revit Autodesk promotes its Revit product as the future of architectural design. Architects create the building in 3D, and then let Revit generate 2D section views. Worksets allow team members to work together on the same model, fully coordinating their work. Detailed graphic control and view-specific graphics permit drawings to show more or fewer details.

The software can be configured to office standards for graphic style, data and layer export, as well
as to additional drafting and CAD standards. The software package includes thousands of building
components, and can output its data to ODBC-compliant databases. www.autodesk.com/revi

AutoCAD Tutorial pdf Architecture

Autodesk has an AutoCAD add-on called Architecture (formerly Architectural Desktop), which customizes AutoCAD for architectural design. Its Content Browser accesses catalogs, tool palettes, and design content in the form of blocks and multiview blocks. With direct manipulation, you can modify designs directly, using either grip manipulation or in-place object editing. Materials provide graphic and nongraphic attributes for design, documentation, and visualization. You can attach materials to building model objects and to their respective components for greater visual detail.

Scheduling allows tracking of any object in drawings. Because schedules are linked to data, they automatically update as the design changes. You can create schedule tables, objects tagged through xrefs, and schedules of external drawings. Third-party developers have add-on software for roadway design, digital terrain modeling, and more. www.autodesk.com/architecture

AUTOCAD TUTORIALS PDF  OVERVIEW

AutoCAD displays your drawings on the screen of your computer’s monitor. All the additions and changes to your drawing are shown on the screen as you perform them. You can work with one or more monitors, placing the drawing on the main monitor and tool palettes on the secondary monitors. Drawings are made up of 2D objects, such as lines, arcs, circles, text, as well as 3D objects, such as boxes, cylinders, and tori.
You place objects in drawings by entering commands and selecting options. You issue commands by several methods: typing the names of commands on the keyboard, selecting icons from the ribbon, or choosing options from floating palettes. Some commands start automatically when you double-click objects in drawings.

Once a command starts, you are often asked to choose among its options. After you identify all the
information that AutoCAD requests, the new objects, or changes to objects, are shown on the screen.
If you need additional help, refer to Appendix B, “AutoCAD Command Summary.” TERMINOLOGY

To use AutoCAD properly, this book contains terms and concepts that you need to understand. Some
of the terms are explained briefly in this chapter. In addition, you may consult the index, which contains many terms.

Coordinates

AutoCAD uses the Cartesian coordinate system. The horizontal is represented by the x axis; the vertical,
by the y axis. Any point on the plane can be represented by an x and y value shown in the form of x, y. For example 2,10 represents a point 2 units in the x direction and 10 units in the y direction. The origin of the x and y axes is the 0,0 point. This point is normally at the lower left corner of the screen. You can, however, specify a different point for the lower left corner. When AutoCAD works with 3D (three-dimensional) drawings, the third axis is called the “z axis,” which normally points out of the screen at you.

Drawing Using Autocad 2012 Tutorials Pdf  Files

Drawing files contain the information used to store the objects you draft. Drawing files automatically have the file extension of .dwg added to them.

Donwload Using Autocad 2012 Tutorials Pdf

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3ds max 8 bible tutorial pdf

Posted by Unknown On Monday, September 17, 2012 0 comments

3ds Max® 8 Bible Tutorial Pdf

About the Author of 3ds Max® 8 Bible Tutorial Pdf

Kelly L. Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. His book credits include various Web, graphics, and multimedia titles, including five previous editions of this book, 3ds Max 8 Bible pdf. Other major accomplishments include Master VISUALLY HTML and XHTML, JavaScript Visual Blueprint, gmax Bible, Adobe Atmosphere Bible, Maya 6 and 7 Revealed, LightWave 3D 8 Revealed, Poser 6 Revealed, and co-authoring duties on two editions of the Illustrator Bible (for versions 9 and 10) and two editions of the Adobe Creative Suite Bible.

With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He’s used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films, worked as a freelance 3D artist, and even done some 3D programming. Kelly’s been using 3D Studio since version 3 for DOS. In his spare time, Kelly enjoys the outdoors while rock climbing, mountain biking, or skiing. He works at the design company he co-founded with his brother Chris: Logical Paradox Design.
3ds max 8 bible tutorial pdf

Contents at a Glance in 3ds max 8 bible tutorial pdf

Part I: Learning the 3Ds Max Interface . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Quick Start: Creating a Furry Creature. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Chapter 1: Exploring the Max Interface. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Chapter 2: Configuring the Viewports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Chapter 3: Working with Files and XRefs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Chapter 4: Working with the Asset Tracking System . . . . . . . . . . . . . . . . . . . . . . . 91
Chapter 5: Customizing the Max Interface and Setting Preferences . . . . . . . . . . . . . . 99

Part II: Working with Objects 3ds max 8 bible tutorial pdf  . . . . . . . .  . . . . . . . . . . . . 129
Chapter 6: Creating and Editing Primitive Objects . . . . . . . . . . . . . . . . . . . . . . . 131
Chapter 7: Selecting Objects, Setting Object Properties, and Using Layers . . . . . . . . . 161
Chapter 8: Transforming Objects — Translate, Rotate, and Scale . . . . . . . . . . . . . . . 187
Chapter 9: Cloning Objects and Creating Object Arrays . . . . . . . . . . . . . . . . . . . . 215
Chapter 10: 3ds max 8 bible tutorial pdf . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237
Chapter 11: Working with the Schematic View . . . . . . . . . . . . . . . . . . . . . . . . . . 251
Chapter 12: Introducing Modifiers and Using the Modifier Stack . . . . . . . . . . . . . . . 269

Part III: Modeling 3ds max 8 bible tutorial pdf . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303
Chapter 13: Modeling Basics and Working with Subobjects . . . . . . . . . . . . . . . . . . 305
Chapter 14: Drawing and Editing 2D Splines and Shapes . . . . . . . . . . . . . . . . . . . . 321
Chapter 15: Using Editable Poly Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 365
Chapter 16: Working with Mesh Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401
Chapter 17: Surface Modeling with Patches and NURBS . . . . . . . . . . . . . . . . . . . . 415
Chapter 18: Building Compound Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 455
Chapter 19:  3ds max 8 bible tutorial pdf  and Particle Flow . . . . . . . . . . . . . . . . . . . . . . . . 491
Chapter 20: Adding Hair and Fur. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 525
Chapter 21: Creating a Cloth System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 535

Part IV: Materials and Maps tutorial pdf   . . . . . . . . . . . . . . . . . . . . . . . . . . . . 541
Chapter 22: Exploring the Material Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . 543
Chapter 23: Creating Simple Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 563
Chapter 24: Creating Advanced Multi-Layer Materials . . . . . . . . . . . . . . . . . . . . . 579
Chapter 25: Adding Material Details with Maps . . . . . . . . . . . . . . . . . . . . . . . . . 597
Chapter 26: Unwrapping UVs and Pelt Mapping . . . . . . . . . . . . . . . . . . . . . . . . . 631
Chapter 27: Creating Baked Textures and Normal Maps . . . . . . . . . . . . . . . . . . . . 649

Part V: Cameras and Lighting tutorial pdf  . . . . . . . . . . . . . . . . . . . . . . . . . . . 663
Chapter 28: Working with Cameras . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 665
Chapter 29: Basic Lighting Techniques . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 683
Chapter 30: Advanced Lighting, Light Tracing, and Radiosity . . . . . . . . . . . . . . . . . 711

Part VI: Animation  3ds max 8 bible tutorial pdf  . . . . . . . . . . . . . . . . . . . . . . . . 727
Chapter 31: Animation and Keyframe Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . 729
Chapter 32: Using Animation Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 761
Chapter 33: Animating with Constraints and Controllers . . . . . . . . . . . . . . . . . . . . 773
Chapter 34: Working with the Track View. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 819
Chapter 35: Using the Motion Mixer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 857

Part VII: Working with Characters 3ds max 8 bible . . . . . . . . . . . . . . . . . . . . . . . . . 865
Chapter 36: Creating and Animating Bipeds . . . . . . . . . . . . . . . . . . . . . . . . . . . 867
Chapter 37: Rigging Characters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 889
Chapter 38: Working with Inverse Kinematics . . . . . . . . . . . . . . . . . . . . . . . . . . 897
Chapter 39: Skinning Characters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 915
Chapter 40: Retargeting Character Animations . . . . . . . . . . . . . . . . . . . . . . . . . 939
Chapter 41: Controlling Biped Crowds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 943

Part VIII: 3ds max 8 bible tutorial pdf New . . . . . . . . . . . . . . . . . . . . . . . . . 949
Chapter 42: Using Space Warps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 951
Chapter 43: Animating with reactor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 975

Part IX: Rendering and mental ray . . . . . . . . . . . . . . . . . . . . . . . . 997
Chapter 44: Rendering Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 999
Chapter 45: Using Atmospheric Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1025
Chapter 46: Using Render Elements and Effects . . . . . . . . . . . . . . . . . . . . . . . . 1035
Chapter 47: Raytracing and mental ray . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1057
Chapter 48: Batch and Network Rendering . . . . . . . . . . . . . . . . . . . . . . . . . . . 1077
Chapter 49: Using the Video Post Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . 1101

Part X: MAXScript and Plug-Ins. . . . . . . . . . . . . . . . . . . . . . . . . . 1131
Chapter 50: Automating with MAXScript . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1133
Chapter 51: Expanding Max with Third-Party Plug-Ins. . . . . . . . . . . . . . . . . . . . . 1171
Appendix A: What’s New with Max 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1177
Appendix B: Installing and Configuring 3ds Max 8 . . . . . . . . . . . . . . . . . . . . . . . 1181
Appendix C: Max Keyboard Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1189
Appendix D: What’s on the DVD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1203

Quick Start: Creating a Furry Creature 3ds max 8 bible tutorial pdf

 When you first got your hands on 3ds Max Tutorial pdf Free Download, you were probably focused on one goal—creating cool 3D images and animations. I know that many of you bought Max to make money, claim a tax write-off, earn a way to Hollywood, or impress your girlfriend or boyfriend, but I’ll just ignore those reasons for now. The goal is to create something cool. If you’ve perused this book’s Table of Contents or thumbed through its many pages, you’ve seen sections on modeling, materials, dynamics, and other topics. But if you’re like me, you don’t want to wade through tons of material before you have something to show off to Mom. (Actually, if you’re like me, then you’ve opened straight to the special effects section, in which case you won’t be reading this.)
The purpose of this Quick Start is to give you a taste of what Max can do. This soaring view of the software from 20,000 feet is intended to show you the big picture before you delve into the details. It exposes you to the most common features—including many new features— and whets your appetite for the more in-depth chapters to follow.

This part of the book is intended for those new to the software. If you’re an experienced user, then your mom is no doubt already impressed with your work, so you can happily advance to whichever chapter appeals to you. (Forgive me for catering to the “newbie,” but we were all beginners once.)

Download 3ds max 8 bible tutorial pdf  

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Autocad Tutorial PDF New Ebook

Posted by Unknown On Thursday, September 13, 2012 1 comments

What’s New Autocad Tutorial PDF 

AutoCAD Tutorial pdf 2012 introduces new features along with continued enhancements to existing capabilities. You will notice the following differences in Applying AutoCAD 2010:
• Further refi nements to the user interface. The arrangement of tabs, panels, and buttons on the Ribbon has improved, allowing for faster, more intuitive modeling–particularly in the 3D Modeling workspace.
• An entirely new 3D object, the 3D mesh, which allows users to create models with smooth, fl owing geometry in 3D space. When mesh modeling is combined with surface modeling and solid modeling, AutoCAD users now have more power and freedom to design in three dimensions than ever before.
• New tools for working with solid primitives and mesh primitives. Subobject fi lters and gizmo tools make it much easier to select and modify any face, edge, or vertex of a primitive.
• Dynamic blocks are easier to author and edit, with new procedures and on-screen icons.
Autocad Tutorial PDF  in 2012

 When you work with AutoCAD Tutorial Pdf , there will be times when you want to review the contents of a folder or delete, rename, copy, or move fi les. This chapter gives you practice in using these functions. The chapter also discusses commands that attempt to repair drawing fi les containing errors.

Download Autocad Tutorial PDF
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Learning 3ds Max 2013 Tutorial by PDF And DVD - Video Training

Posted by Unknown On 0 comments
Learning 3ds Max 2013 Tutorial by PDF And DVD - Video TrainingTake your skills to the next level. This Learning 3ds Max 2013 Tutorial Video is the ultimate in comprehensive instruction for the discerning professional.
These training classes use broadcast quality audio and video to deliver concise and informative training right to your desktop. Learning 3ds Max 2013 Tutorial by PDF And DVD - Video Training is presented via an intuitive, easy-to-use interface, allowing you to learn at your own pace.
These Learning 3ds Max 2013 Tutorials break even the most complex subjects down into easy to follow segments, following along is simple. Practical working files further enhance the learning process and provide a degree of retention that is unmatched by any other form of training.

 Self Paced, Affordable Training Videos - Tutorials Taught by Professionals



  • Learn 3ds Max 2013 tutorial pdf and video from a professional trainer from your own desk.
  • Suitable for beginners to advanced users. ideal for users who learn faster when shown.
  • Visual training method, offering users increased retention and accelerated learning.
  • Breaks even the most complex applications down into simplistic steps.
 Just wanted to say that I love the new HD tutorials. I think you guys are really kicking it up a notch with that. And also, I love the new Creative Inspiration tutorials. I hope this is going to be a whole series with all kinds of different professionals. Anyhoo, just wanted to say that I am a really happy customer and love the new features and tutorials.
benjamin w
 Download  Learning 3ds Max 2013 Tutorial by PDF And DVD - Video Training
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Autocad Tutorials For Beginners With Video

Posted by imkits On Tuesday, September 4, 2012 1 comments

Author Traning Autocad Tutorial with level beginners by Jeff Bartels.

Jeff Bartels has been using AutoCAD Tutorials Professionally since the program was a DOS-based application. As the CAD manager of a civil engineering firm in Illinois, Jeff is responsible for the production and oversight of large-scale subdivision plans and construction drawings, and the installation and configuration of AutoCAD.

He conducts weekly training workshops to ensure his CAD staff is current with the latest software. Jeff is a faculty member at two different colleges, where he teaches advanced AutoCAD courses. He is known for always giving 110 percent in the classroom, as well as for his ability to make complex concepts easy to understand. He provides on-site AutoCAD training for several businesses and schools, and produces training materials to help high school and college instructors teach AutoCAD in their classrooms.

Jeff is a regular instructor at the annual Illinois Drafting Educators Association conferences, where he consistently receives high marks for his seminars. When Jeff isn't at work or in the classroom, he enjoys spending time at home with his family. He is desperately trying to stay ahead of his children in Guitar Hero.

Autocad Tutorials For Beginners With Video

Hi! I'm Jeff Bartels. Welcome to Autocad Tutorials For Beginners . In this title we'll explore how AutoCAD helps us transition our designs from concept to construction. We'll start by looking at plotting. Whether you're creating a quick worksheet or a formal exhibit, I'll show you how you can easily create hard copies of your drawings that are printed to a measurable scale. Next, we'll learn how to tie our annotations to the plot scale. In the event the drawing is printed to a scale other than 1:1, AutoCAD's annotative property will ensure that text, dimensions, and callouts are properly sized on the printed sheet. We'll also explore how to share our drawings with others, even if they're not using the same CAD program as we are. Along the way, we'll look at the DWF file format. Using DWFs your clients can view and mark up your drawings without needing any CAD package at all. Finally, I'll give you an opportunity to take the skills you've learned in this title and apply Autocad Tutorials to a small project.

Autocad Tutorials For Beginners include:

Creating single-line text
Justifying text
Controlling appearance with styles
Creating bulleted and numbered lists
Annotating with multiline text
Correcting spelling errors
Creating continuous and baseline dimensions
Creating and modifying multileaders

INSTALLATION AutoCAD Essentials:
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Autodesk Inventor 2012 Tutorial Pdf

Posted by imkits On Wednesday, August 29, 2012 1 comments

 Introduction Autodesk Inventor 2012 Tutorial

Welcome to Autodesk Inventor and Inventor LT Essentials. This book is intended to be a direct, hands-on guide to learning Inventor by using Inventor. The book includes lessons for absolute beginners, but experienced users can also find exercises to show them how tools they’re not familiar with work. Nearly all of the 200 exercises can be started from an existing file, so you need to do only those exercises that will help you most.
Autodesk Inventor 2012 Tutorial Pdf


Who Should Read This Book
Autodesk Inventor and Inventor LT Essentials is designed to meet the needs of the following groups of users:

Professionals who use 2D or 3D design systems and want to learn Autodesk Inventor at their own pace
Professionals attending instructor-led Inventor training at an Autodesk Authorized Training Center
Engineering and design students who need to learn Inventor to support their education and career

What You Will Learn in Autodesk Inventor 2012 Tutorial

Inventor Essentials covers the most common uses of the tools in Autodesk Inventor and Inventor LT. Not every option is covered, but as you will learn, you will easily understand the options once you learn to use the primary tool.

The first eight chapters cover the core of Inventor in a way that steps the reader through creating drawings, parts, and assemblies in phases so there is a better opportunity to absorb the concepts.
 The second portion of the book consists of seven chapters that focus on tools and workflows specific to types of design and on reusing data and automating the design process. I recommend readers complete the work in these chapters to learn alternative workflows that may not be an obvious fit for their design needs but may help them

What You Need in Autodesk Inventor 2012 Tutorials


To perform the exercises in this book, you must have Autodesk Inventor 2012 or Inventor LT 2012. Note that some features are not available in Inventor LT. Inventor LT is focused on translation, part modeling, and drawings and is a robust tool that can be made more effective by understanding its capabilities.
To make sure that your computer is compatible with Autodesk Inventor 2012, check the latest hardware requirements at www.autodesk.com/inventor.

What Is Covered in Autodesk Inventor 2012 Tutorial

Autodesk Inventor and Inventor LT Essentials pdf is organized to provide you with the knowledge needed to master the basics of Inventor.

Chapter 1: Connecting to Inventor’s Interface This chapter presents the interface, the basics of working with Inventor, and how to become productive with Inventor.
Chapter 2: Creating 2D Drawings from 3D Data Creating 2D documentation of your designs is critical. This chapter presents the basic tools for placing views and dimensions in your drawings.
Chapter 3: Learning the Essentials of Part Modeling Building parametric solid models is essential to the effective use of Inventor. This chapter will introduce the tools you need to build basic parts in Inventor.
Chapter 4: Putting Things in Place with Assemblies Most products are made of many parts. Assembly tools help you control the position of the components relative to one another.
Chapter 5: Customizing Styles and Templates Using standards in manufacturing improves quality and efficiency. The same is true for Inventor. This chapter helps you understand the options that are available for building your own design standard.
Chapter 6: Creating Advanced Drawings and Detailing This chapter focuses on creating and editing more complex drawing views and adding finishing touches to your drawings.
Chapter 7: Advanced Part Modeling Features Advanced geometry requires more advanced modeling tools. Learn the use of advanced fillets, lofts, and other tools that create the complex shapes you need.
Chapter 8: Advanced Assembly and Engineering Tools An assembly is more than a group of parts. Inventor features many engineering-based tools that work in the assembly. This chapter also describes tools to help you control complex assemblies.
Chapter 9: Creating Plastic Parts Plastics have a number of common features that make them easier to assemble. These features are developed using specialized tools in Inventor.
Chapter 10: Working with Sheet Metal Parts The process of manufacturing sheet metal parts heavily influences how they are designed in Inventor. Creating material styles makes it easy for you to change the components by changing the style.
Chapter 11: Building with the Frame Generator Using traditional solid modeling tools to build metal frames is arduous and time-consuming. The Frame Generator tools shortcut the process and make even complex frames easy to design.
Chapter 12: The Weldment Environment A weldment is a combination of an assembly and a part model. Inventor puts the needs of manufacturing first when defining a weldment, saving you time
Chapter 13: Creating Images and Animation from Your Design Data Sharing images and animations made from your designs can help others understand how your designs are created and understand their value. This chapter guides you through tools for sharing your work with others.
Chapter 14: Working with Non-Inventor Data Inventor has the ability to import and export data to and from nearly any other design system. This chapter helps you understand what options you have in working with that data.
Chapter 15: Automating the Design Process and Table-Driven Design If you have repeatable design processes and products that share a lot of component families, this chapter can help you see opportunities to greatly increase your efficiency.

Appendix: Inventor Certification Show the world that you know Autodesk Inventor by becoming an Autodesk Certified User, Associate, or Expert. This appendix will help you find the resources in the book to get certified.

Exercise Data To complete the exercises in Autodesk Inventor Essentials Tutorial Pdf, you must download the data files from www.sybex.com/go/inventor2012essentials.

Please also check the book’s website for any updates to this book should the need arise. You can also contact the author directly by email at inventor.essentials@yahoo.com

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